{"slug":"rengi-dev-v1-glb-optimizer-lod-ff75bf","title":"GLB optimizer","host":"rengi.dev","method":"POST","resource":"https://rengi.dev/v1/glb-optimizer/lod","category":"other","description":"GLB optimizer: Generate a LOD chain from a GLB (default 100/50/25/10% of triangles) with locked borders so UV seams and silhouettes hold; one GLB per level, a side-by-side render and Unity LODGroup transition heights. Full schema: https://rengi.dev/v1/glb-optimizer/schema","price_listed":0.2,"price_asked":0.2,"state":"answering","state_label":"Answering","checks_7d":1,"answered_7d":1,"latency_ms_median":932,"reported_calls_30d":1,"reported_payers_30d":1,"networks":["eip155:8453","solana:5eykt4UsFv8P8NJdTREpY1vzqKqZKvdp"],"badge":"unverified","paid_checks_7d":0,"paid_ok_7d":0,"example_input":{"body":{"glbUrl":"https://rengi.dev/samples/castle.glb"},"bodyType":"json","method":"POST","type":"http"},"output_schema":{"$schema":"https://json-schema.org/draft/2020-12/schema","properties":{"input":{"additionalProperties":false,"properties":{"body":{"additionalProperties":false,"properties":{"glb":{"type":"string"},"glbUrl":{"format":"uri","type":"string"},"lockBorder":{"default":true,"description":"Keep open edges and UV seams in place (recommended).","type":"boolean"},"ratios":{"default":[1,0.5,0.25,0.1],"items":{"maximum":1,"minimum":0.01,"type":"number"},"maxItems":6,"minItems":2,"type":"array"}},"type":"object"},"bodyType":{"enum":["json","form-data","text"],"type":"string"},"method":{"enum":["POST"],"type":"string"},"type":{"const":"http","type":"string"}},"required":["type","method","bodyType","body"],"type":"object"},"output":{"properties":{"example":{"additionalProperties":false,"properties":{"lods":{"items":{"additionalProperties":false,"properties":{"glb":{"type":"string"},"level":{"type":"number"},"ratio":{"type":"number"},"triangles":{"type":"number"}},"required":["level","ratio","triangles","glb"],"type":"object"},"type":"array"},"sheet":{"type":"string"},"sourceTriangles":{"type":"number"},"unityTransitions":{"description":"LODGroup screen-relative transition height per level; the last one culls.","items":{"type":"number"},"type":"array"},"warnings":{"items":{"type":"string"},"type":"array"}},"required":["lods","sourceTriangles","sheet","unityTransitions","warnings"],"type":"object"},"type":{"type":"string"}},"required":["type"],"type":"object"}},"required":["input"],"type":"object"},"history":[{"day":"2026-10-21","reachable":true,"status":402,"valid_402":true,"asked_usdc":0.2,"price_match":true,"latency_ms":932,"error":null}],"description_full":"GLB optimizer: Generate a LOD chain from a GLB (default 100/50/25/10% of triangles) with locked borders so UV seams and silhouettes hold; one GLB per level, a side-by-side render and Unity LODGroup transition heights. Full schema: https://rengi.dev/v1/glb-optimizer/schema","last_updated":"2026-10-21T10:24:13.645Z","schemes":["exact"]}